Android Bouncing ball Project Source Code
Android Bouncing ball Got some time to kill? Try out my bouncing balls! A casual game where you make and watch bouncy balls bounce around your screen. Tap the screen to create a ball. Tap the ball to remove it. Drag your finger to make balls of any size. Rotate your device and watch them
- Suitable forB.Tech/Diploma Android students
- Build time1-2 weeks
- LevelBeginner
- Available atAjvika Labs, Kakinada
About this project
Android Bouncing ball Got some time to kill? Try out my bouncing balls! A casual game where you make and watch bouncy balls bounce around your screen.
Tap the screen to create a ball.
Tap the ball to remove it.
Drag your finger to make balls of any size.
Rotate your device and watch them bounce!
Technology in Used :
Android XML : Page layout has been designed in Android XML
Android : This project has been developed over the Android Platform
Java : All the coding has been written in Java
SQLite : inbuilt database
Android Studio : We have used Android Studio for developing the project
Posted in
Android
Android Projects
Android Project
android studio
Beginner Android Project
Bouncing Ball Game
Game Development
Mobile App Development
Detailed Project Description
Android Bouncing ball Project Source Code implements complete game logic — board/state, rules, turns, scoring and win detection — behind a responsive interface.
How It Works
1. The game state (board, players, score) is modelled in data structures.
2. User input is validated against the rules before the state is updated.
3. The screen is redrawn after each move and win/lose conditions are checked.
4. Scores and settings are saved between sessions.
Technology Roles
- Java
- Android
- SQLite
Implementation Steps
1. Design the board/screen layout and list the rules precisely.
2. Set up the project in Arduino IDE and create the game screens.
3. Model the game state (board, players, score, turn) in data structures.
4. Implement move validation, turn handling and win/draw detection.
5. Add rendering, animations, sound and score persistence.
6. Play-test extensively for rule errors and edge cases; polish the UI.
Key Features
- Rule enforcement
- Smooth rendering
- Score tracking
- Restart / settings
Expected Output
On completion the student will have a playable game with correct rules and score keeping.
Deliverables
- Complete source code with comments
- Database schema / data model and screen flow
- Project report with screenshots and results
- Demonstration-ready build
Tap the screen to create a ball.
Tap the ball to remove it.
Drag your finger to make balls of any size.
Rotate your device and watch them bounce!
Technology in Used :
Android XML : Page layout has been designed in Android XML
Android : This project has been developed over the Android Platform
Java : All the coding has been written in Java
SQLite : inbuilt database
Android Studio : We have used Android Studio for developing the project
Posted in
Android
Android Projects
Android Project
android studio
Beginner Android Project
Bouncing Ball Game
Game Development
Mobile App Development
Detailed Project Description
Android Bouncing ball Project Source Code implements complete game logic — board/state, rules, turns, scoring and win detection — behind a responsive interface.
How It Works
1. The game state (board, players, score) is modelled in data structures.
2. User input is validated against the rules before the state is updated.
3. The screen is redrawn after each move and win/lose conditions are checked.
4. Scores and settings are saved between sessions.
Technology Roles
- Java
- Android
- SQLite
Implementation Steps
1. Design the board/screen layout and list the rules precisely.
2. Set up the project in Arduino IDE and create the game screens.
3. Model the game state (board, players, score, turn) in data structures.
4. Implement move validation, turn handling and win/draw detection.
5. Add rendering, animations, sound and score persistence.
6. Play-test extensively for rule errors and edge cases; polish the UI.
Key Features
- Rule enforcement
- Smooth rendering
- Score tracking
- Restart / settings
Expected Output
On completion the student will have a playable game with correct rules and score keeping.
Deliverables
- Complete source code with comments
- Database schema / data model and screen flow
- Project report with screenshots and results
- Demonstration-ready build
Technologies used
Software & tools
- Arduino IDE
What you get
- Working project / hardware kit, tested before delivery
- Complete source code with explanation
- Project demo and guidance for your viva
- Project report, PPT and IEEE paper support (on request)
Delivery & Payment
Delivery takes a minimum of two weeks from the date your inquiry is confirmed.
Payment is in two parts:
• 50% advance to start the project
• Remaining 50% before delivery
Note:
• Documentation and PPT are not included by default
• If you need documentation/PPT, it can be arranged for extra time and cost
We'll confirm the exact timeline and cost with you after reviewing your requirements.